Kryx RPGThemesCreatures

Cat

Tiny animal
Challenge
0

STR
−4
DEX
2
CON
0
INT
−4
WIS
1
CHA
−2

2
1d4
13
Fort
+0
Ref
−1
Will
−1

Speed 8 m., climb 5 m.
Skills Insight +1 (12), Perception +2 (13), Stealth +3 (14)

Keen Smell. The cat has advantage on Perception checks that rely on smell.

Maneuvers. The cat uses maneuvers (maneuver save Difficulty 11). It has 2 stamina dice which are d8s, a dice limit of 1, regains all expended stamina dice when it finishes a long rest, and regains half its total stamina dice when it finishes a short rest. It knows the following maneuvers:

1 stamina die: pounce, spring attack

Actions

Claws. Melee Weapon Attack: +3 to hit, reach 1 m. Hit: 1 slashing damage.

Desert, Forest, Grassland, Urbansrd

Maneuvers

As an action, you can make a melee weapon attack against a creature after you move at least 4 meters straight toward it. Add the stamina die to the attack’s damage (add half if you miss by 4 or less). On a hit, if the creature is your size or smaller, it must succeed on a Reflex saving throw or you knock it prone.

Enhance

You can increase the damage and target a creature of a larger size for each additional stamina die expended.

As an action, you can use the Dash action. If you move at least 4 meters straight toward a creature, you can make a melee weapon attack against it. Add the stamina die to the attack’s damage (add half if you miss by 4 or less).

Enhance

You can increase the damage for each additional stamina die expended.