Cat

Tiny animal
Challenge

STR
−4
DEX
2
CON
0
INT
−4
WIS
1
CHA
−2

2
1d4
14
Fort
+0
Ref
+0
Will
+0

Speed 8 m., climb 5 m.
Skills Perception +1 (12), Stealth +2 (13)

Keen Smell. The cat has advantage on Perception checks that rely on smell.

Maneuvers. The cat uses maneuvers (maneuver save Difficulty 11). It has 1 stamina die which is a d8 and regains its stamina die when it finishes a short or long rest. It knows the following maneuvers:

1 stamina die: pounce, spring attack

Actions (1)

Claws. Melee Weapon Attack: −4 to hit. Hit: 1 slashing damage.

Desert, Forest, Grassland, Urbansrd

Maneuvers

As an action, make a melee weapon attack against a creature after you move at least 3 meters straight toward it.

On a hit, add the stamina die to the attack’s damage and if the creature is your size or smaller, it must succeed on a Reflex saving throw or you knock it prone.

On a critical hit, add twice as much damage.

On a miss by 4 or less, add half as much damage.

Enhance

You can increase the damage and target a creature of a larger size for each additional stamina die expended.

As an action, you can use the Dash action. If you move at least 3 meters straight toward a creature, you can make a melee weapon attack against it.

On a hit, add the stamina die to the attack’s damage.

On a critical hit, add twice as much damage.

On a miss by 4 or less, add half as much damage.

Enhance

You can increase the damage for each additional stamina die expended.