As an action, you can create a vial of liquid that smells like moldy cheese and has the texture of a troll’s skin. A creature can drink the contents as an action to stimulate its natural healing process. The creature regains 2d4 + your alchemical ability health immediately and again at the end of its next turn.

You can augment this concoction with the following options, expending catalysts for each option.
  • You can increase the healing by 3d4 for each additional catalyst expended.

  • Major Regeneration. You can expend 2 additional catalyst to increase the healing by 2d4 and stimulate major natural healing. The duration changes to 1 minute/catalyst and for the duration of the effect, the creature regains 1 health at the start of each of its turns (10 health each minute).

    The creature’s severed body members (fingers, legs, tails, and so on), if any, are restored after 2 minutes. If the creature has the severed part and hold it to the stump, the effect instantaneously causes the limb to knit to the stump.