As an action, you can create a vial of foul-tasting, milky tonic. A creature can drink the contents as an action to have advantage on saving throws against being poisoned, and resistance to poison damage for the duration.

You can augment this concoction with the following options, expending catalysts for each option.
  • You can expend 1 additional catalyst so if the creature is poisoned, one poison is neutralized. If more than one poison afflicts the creature, one poison is neutralized at random.

  • Immunity. You can expend 2 additional catalysts so the creature is immune to the poisoned condition and poison damage.