Kryx RPGThemesMonsters



Minotaurs are strong in body, dedication, and courage. They are at home on the battlefield, willing to fight for their various causes. They combine a burning fury in battle with keen tactics that make them excellent commanders as well as valuable shock troops.

Built to survive

Minotaurs are barrel-chested humanoids with heads resembling those of bulls. Their horns range in size from about 1 foot long to great, curling weapons easily three times that length. Minotaurs often carve their horns to sharpen their edges, etch symbols of power into them, or sheathe them in bronze to prevent them from shattering during battle.

Thick hair extends down minotaurs’ necks and powerful backs, and some have long patches of hair on their chins and cheeks. Their legs end in heavy, cloven hooves, and they have long, tufted tails.

Passion and zeal

Minotaurs are known for venting their outrage through violence, but they aren’t generally quick to anger. They are passionate, loving their friends and partners fiercely, and they laugh loud and long at good jokes. Those who have faith gravitate toward the service of gods who share their bold nature. Minotaur priests often adorn themselves with sacred items, be they trophies from fallen foes, keepsakes from their homeland, or naturally occurring marks of their god’s favor.

Minotaur names

Legends recount the deeds of ancient minotaur heroes and are full of other names as well: those of the retainers, allies, lovers, servants, enemies, and others who played roles, however small, in the lives of the heroes. Almost every minotaur name is drawn from that long list of minor characters of legend, so that those folk are never forgotten.

Male Names: Alovnek, Bamvros, Brogmir, Brozhdar, Dornik, Drakmir, Drazhan, Fotiyinos, Grozdan, Halafotios, Kalazmir, Keranios, Klattic, Mejislek, Menetavro, Nikavros, Nirikov, Prezhlek, Prodos, Radolak, Rhordon, Rugilar, Sarovnek, Svarakov, Tavrostenes, Thyrogog, Trovik, Vraslak, Yarvem

Female Names: Akra, Bolsa, Bozzri, Cica, Dakka, Dhazdoro, Drakisla, Eleska, Enka, Erinimachis, Ghalantzo, Halafoti, Irnaya, Jaska, Kalka, Kerania, Makla, Mitevra, Noraka, Pesha, Philoprodis, Raisha, Sokali, Takyat, Tavromiki, Vrokya, Veska, Yelka, Ypoudoris, Zarka, Zoka


Your minotaur character has the following traits.

Health. Your health increases by 10.

Age. Minotaurs reach physical maturity at about the same age as humans and can live to be 150 years old.

Size. Minotaurs stand between 180 centimeters and 2 meters tall with their strong, stocky builds. Your size is Medium.

Speed. Your base walking speed is 5 meters.

Monstrosity. Your creature type is monstrosity, rather than humanoid.

Powerful Build. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.

Minotaur Cunning. You possess innate cunning and logical ability. You have advantage on ability checks and saving throws to avoid becoming lost and to avoid or escape a grapple or being restrained.

Battle Bred. You know the charge maneuver and either the fearsome beast or the rally maneuver. You can use one without expending stamina. You regain the ability to use one of these maneuvers with this trait when you finish a long rest.

At 5th level you regain the ability to use this maneuver with this trait when you finish a short or long rest. At 9th level your maneuver is enhanced to 2 stamina, at 13th level your maneuver is enhanced to 3 stamina, and at 17th level your maneuver is enhanced to 4 stamina.

Horns. Your horns are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal piercing damage equal to 1d4 + your Strength, instead of the bludgeoning damage normal for an unarmed strike.

At 9th level, your horns become more deadly; the damage increases to 1d6 + your Strength.

Wild Beast. You are capable with the Brawn, Coercion, or Wilderness skill.

Languages. You can speak, read, and write Common and Minotaur.