Bugbear

Bugbear

Bugbears are the hulking cousins of goblins and hobgoblins. With roots in the Feywild, early bugbears resided in hidden places, in hard-to-reach and shadowed spaces. Long ago and from out of the corner of your eye, they came to the Material Plane, urged to spread throughout the multiverse by the conquering god Maglubiyet. Centuries later, they still bear a fey gift for lurking just out of sight, and many of them have sneaked away from that god’s influence.

They are long of limb and covered in coarse hair, with wedge-shaped ears and pointed teeth. Despite their formidable build, bugbears are quiet skulkers, thanks to a fey magic that allows them to hide in spaces seemingly too small for them.

Traits

Your bugbear character has the following traits.

Creature type. You are a Humanoid.

Health. Your health increases by 10.

Size. Your size is Medium and you stand between 175 centimeters and 215 centimeters tall.

Speed. Your base walking speed is 5 meters.

Age. Bugbears mature quickly, and most can walk, talk, and hold a weapon by the time they are 1 year old, reaching adolescence by the age of 7 to 11 and adulthood around 14. Bugbears typically live up to 65 years of age.

Darkvision. You can see in dim light within 10 meters of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Fey Ancestry. You have advantage on saving throws against being charmed, and magic can’t put you to sleep.

Powerful Build. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.

Sneaky. You can attempt to hide even when you are only lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena. In addition, without squeezing, you can move through and stop in a space large enough for a Small creature.

Ambusher. You excel at leading ambushes and acting first in a fight. You have advantage on initiative rolls. In addition, you have advantage on attacks made against any creature that hasn’t taken a turn in the combat yet.

Languages. You are proficient with Linguistics (Common) and Linguistics (Goblin).