Kryx RPGThemes
song, 1 minute/breath

As an action, you exert an aura of frightening power. Each creature of your choice that can hear you that is not a construct or an undead in a sphere around you must succeed on a Will saving throw against your passive Intimidation or become frightened of you for the duration.

While frightened by this effect, a creature must move as far as its speed allows away from you by the safest available route at the start of each of its turns, unless there is nowhere to move. If the creature ends its turn in a location where it doesn’t have line of sight to you, the creature can can repeat the saving throw, ending the effect on itself on a success.