Kryx RPGThemesMonsters

As an action, a vertical column of hellfire bursts from the ground in a location you specify. Each creature in a cylinder centered on a point within 35 meters must make a Reflex saving throw. A creature takes 3d8 fire damage and 2d8 necrotic damage on a failed save, or half as much damage on a successful one.

Augment

You can increase the fire damage and the necrotic damage by 1d8 for each additional mana or psi expended.