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As a reaction, which you take when you are hit by a spell attack or when you make a saving throw against a spell or other magical effect, you deflect the energy aimed at you. Until the start of your next turn, you have a +4 bonus to Defense against spell attacks and a +4 bonus on saving throws vs spells and other magical effects.

Augment
You can augment this spell with the following options, expending mana or psi for each option.
  • You can expend 1 additional mana or psi to increase the bonus by 2.

  • You can expend 1 additional mana or psi when an ally within 9 meters is hit by a spell attack or makes a saving throw against a spell other magical effect. Until the start of your next turn, the ally has a +2 bonus to Defense against spell attacks and a +2 bonus on saving throws vs spells and other magical effects.

  • Spell Shield. You can expend 1 additional mana or psi to manifest a shield of energy which shields you. Until the start of your next turn, including against the triggering damage, you have resistance to damage from spells.

  • Projected Shield. You can expend 2 additional mana or psi to absorb magical energy when you or an ally within 9 meters is damaged by a spell or other magical effect. The spell shield extends out from you in a sphere and moves with you, remaining centered on you. Until the start of your next turn, you and your allies have a +2 bonus to Defense against spell attacks, a +2 bonus on saving throws vs spells and other magical effects, and resistance to damage from spells while inside the area of the spell shield, including from the triggering spell.