As you spend 10 minutes to cast this spell, you can see and hear a location or a particular creature that is within 2 kilometers.
If you choose a location, it must be familiar to you (a place you have visited or seen before) or in an obvious location that is unfamiliar to you (such as behind a door, around a corner, or in a grove of trees). When you do, the sensor appears at that location and doesn’t move.
If you choose a particular creature, it must make a Will saving throw, which is modified by how well you know the creature and the sort of physical connection you have to it. If a creature knows you’re casting this spell, it can willingly fail the saving throw if it wants to be observed.
|Secondhand (you have heard of the creature)||+4|
|Firsthand (you have met the creature)||+0|
|Familiar (you know the creature well)||−4|
|Likeness or picture||−2|
|Possession or garment||−4|
|Body part, lock of hair, bit of nail, or the like||−10|
On a failure, you create an invisible sensor within 2 meters of the creature. You can see and hear through the sensor as if you were there. The sensor moves with the creature, remaining within 2 meters of it for the duration. A creature that can see invisible objects sees the sensor as a luminous orb about the size of your fist, though it can’t be attacked or otherwise interacted with.
On a success, the creature isn’t affected, and you can’t use this spell against it again for 4 hours.
On a critical success, the creature isn’t affected, and you can’t use this spell against it again for 24 hours.
You can expend 1 additional mana so the creature or object can be anywhere on the same plane of existence as you.