As two actions, you create an affinity feedback loop within a sphere twice as big as normal centered on you that moves with you. Enemies in the area takes all damage as you do and your allies in the area heal as you do.
Each time you are subject to a magical effect using 3 or less mana, choose up to six creatures within the sphere that are then subject to the same effect as if the spell were cast upon them normally. All magical effects transferred to targets fade at the end of this spell’s duration. If you suddenly become immune to a particular effect or spell, the effect or spell to which you are immune cannot be transferred to creatures that have affinity to you.