Kryx RPGThemesMonsters

As two actions, acidic rain falls to the ground in a cylinder centered on a point within 100 meters. Each creature in the cylinder must make a Fortitude saving throw.

On a failed save, a creature takes 6d6 acid damage immediately and additional acid damage equal to half the amount of acid damage dealt at the end of its next turn.

On a successful save, a creature takes half the initial damage and no damage at the end of its next turn.

Augment

You can increase the damage by 2d6 for each additional mana or psi expended.