Kryx RPGThemesMonsters

Young Green Dragon

Large dragon
Challenge
8 (3,900 XP)

STR
4
DEX
1
CON
3
INT
3
WIS
1
CHA
2

136
16d10+48
18
Soak
2
Fort
+6
Ref
+5
Will
+5
Defense note natural armor
Damage immunities poison
Condition immunities poisoned

Speed 12 m., fly 25 m., swim 12 m.
Senses blindsight 9 m., darkvision 35 m., passive Perception 15
Skills Deception +5, Perception +5, Stealth +4
Languages Common, Draconic

Amphibious. The dragon can breathe air and water.

Maneuvers. The young green dragon uses maneuvers (maneuver save DC 15). It has 11 stamina dice which are d8s, a dice limit of 3, regains all expended stamina dice when it finishes a long rest and regains half its total stamina dice (rounded up) when it finishes a short rest, and knows the following maneuvers:

1 stamina die: ambush, dive attack, fearsome beast, fountain of blood, inject venom, knockback (Claw only), spring attack, swipe (Claw only)

Spellcasting. The young green dragon is a 10th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). It has 4 mana, a mana limit of 2, regains all expended mana when it finishes a long rest and regains half its total mana when it finishes a short rest, and knows the following spells:

Cantrips (at will): frighten, poison spray, poison, thorn bola, thorn whip

1 mana: animate plants, beguile, charm creature, command, confusion poison, fear, friends, instinctive charm, locate plants, ray of sickness, regrowth, slowing poison, toxic fumes

2 mana: cloudkill, compulsion, ensnare, entangle, enthrall, insanity mist, noxious plume, paralytic poison, plant growth, poison bane, stinking cloud, suggestion, wall of thorns

Actions

Multiattack. The dragon makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +7 to hit, reach 3 m. Hit: 15 (2d10 + 4) piercing damage plus 7 (2d6) poison damage.

Claw. Melee Weapon Attack: +7 to hit, reach 1.5 m. Hit: 11 (2d6 + 4) slashing damage.

Poison Breath (Recharge 5–6). The dragon exhales poisonous gas in a 9-meters cone or a 14-meters line that is 1.5 meters wide. Each creature in that area must make a DC 14 Fortitude saving throw, taking 42 (12d6) poison damage on a failed save, or half as much damage on a successful one.

Forestsrd