White Dragon WyrmlingMedium dragon
- 2 (450 XP)
Maneuvers. The white dragon wyrmling uses maneuvers (maneuver save DC 12). It has 3 stamina dice which are d8s, a dice limit of 1, regains all expended stamina dice when it finishes a long rest and regains half its total stamina dice (rounded up) when it finishes a short rest, and knows the following maneuvers:
Spellcasting. The white dragon wyrmling is a 3rd-level spellcaster. Its spellcasting ability is Charisma (spell save DC 10, +2 to hit with spell attacks). It has 1 mana, a mana limit of 1, regains all expended mana when it finishes a long rest and regains half its total mana (rounded up) when it finishes a short rest, and knows the following spells:
Bite. Melee Weapon Attack: +4 to hit, reach 1.5 m. Hit: 7 (1d10 + 2) piercing damage plus 2 (1d4) cold damage.
Claw. Melee Weapon Attack: +4 to hit, reach 1.5 m. Hit: 5 (1d6 + 2) slashing damage.
Cold Breath (Recharge 5–6). The dragon exhales an icy blast of hail in a 3-meters cone or a 4.5-meters line that is 1.5 meters wide. Each creature in that area must make a DC 12 Fortitude saving throw, taking 22 (5d8) cold damage on a failed save, or half as much damage on a successful one.