Kryx RPGThemesMonsters
Weasel

Weasel

Tiny beast
Challenge
0

STR
−4
DEX
3
CON
−1
INT
−4
WIS
1
CHA
−4

1
1d4−1
14
Fort
−1
Ref
−1
Will
−2

Speed 5 m.
Skills Insight +1 (12), Perception +2 (13), Stealth +4 (15)

Keen Hearing and Smell. The weasel has advantage on Perception checks that rely on hearing or smell.

Maneuvers. The weasel uses maneuvers (maneuver save DC 12). It has 2 stamina dice which are d8s, a dice limit of 1, regains all expended stamina dice when it finishes a long rest, and regains half its total stamina dice when it finishes a short rest. It knows the following maneuvers:

1 stamina die: scurry, spring attack

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 1 m. Hit: 1 piercing damage.

Forest, Grassland, Hillsrd

Maneuvers

As an action, you can use the Disengage action and the Dash action.

As an action, you can use the Dash action. If you move at least 4 meters straight toward a creature, you can make a melee weapon attack against it. Add the stamina die to the attack’s damage (add half if you miss by 4 or less).

Enhance

You can increase the damage for each additional stamina die expended.