Warlock of the FiendMedium humanoid (any species)
- 7 (2,900 XP)
Dark One’s Own Luck (Recharges after a Short or Long Rest). When the warlock makes an ability check or saving throw, it can add a d10 to the roll. It can do this after the roll is made but before any of the roll’s effects occur.
Innate Spellcasting. The warlock’s innate spellcasting ability is Charisma. It can innately cast the following spells (spell save DC 15):
Spellcasting. The warlock is a 17th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 15, +7 to hit with spell attacks). It has 24 mana, a mana limit of 4, regains its mana when it finishes a short or long rest, and knows the following spells:
Mace. Melee Weapon Attack: +3 to hit, reach 1.5 m. Hit: 3 (1d6) bludgeoning damage, or 4 (1d8) bludgeoning damage if used with two hands, plus 10 (3d6) fire damage.
Club. Melee Weapon Attack: +3 to hit, reach 1.5 m. Hit: 2 (1d4) bludgeoning damage, plus 10 (3d6) fire damage.