Warlock of the AberrantMedium humanoid (any species)
- 6 (2,300 XP)
Spellcasting. The warlock of the aberrant’s spellcasting ability is Intelligence (spell save DC 12, +4 to hit with spell attacks). It has 12 mana, a mana limit of 2, regains all expended mana when it finishes a long rest and regains half its total mana when it finishes a short rest, and knows the following spells:
1 mana: adrenaline rush, agonizing rebuke, alter self, call to mind, confusion, disguise, ego whip, enlarge/reduce, haze senses, inertial armor, invigorate, meld mindcrystal, mind over body, mind spike, mind trap, moment of alacrity, psychic fortress, regenerate, sending, sense minds, skill empowerment, striding and springing, sudden shift, sustenance, thought shield, toppling punch, wandering mind
2 mana: amorphous form, co-opt concentration, detect thoughts, essence of night, freedom of movement, fusion, metabolic adaptation, mind blast, mind control, modify memory, polymorph, psychic crush, psychic reformation, synaptic static, synesthete, telepathic bond
Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 1.5 m. or range 4.5/18 m. Hit: 4 (1d4 + 2) piercing damage.