Kryx RPGThemesMonsters

Warlock of the Aberrant

Medium humanoid (any species)
Challenge
6

STR
−1
DEX
2
CON
2
INT
1
WIS
1
CHA
4

91
14d8+28
16
Fort
+2
Ref
+1
Will
+5
Defense note −2 without inertial armor
Damage resistances psychic

Speed 5 m.
Skills Occult +4 (15)
Senses darkvision 10 m.
Languages any two languages, telepathy 5 m.

Actions (2)

Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 1 m. or range 3/10 m. Hit: 4 (1d4 + 2) piercing damage.

Desert, Hill, Mountain, Underdark, Urbanvgtm

No concoctions, maneuvers, or spells

All monsters in this system should have maneuvers or spells. You should add some maneuvers or spells to this monster. If you do so, please make a suggestion on github so I can finish adding maneuvers and spells to all monsters via https://github.com/mlenser/kryx-rpg-issues/issues/9