Kryx RPGThemesMonsters

Warlock of the Aberrant

Medium humanoid (any species)
Challenge
6 (2,300 XP)

STR
−1
DEX
2
CON
2
INT
1
WIS
1
CHA
4

91
14d8+28
12
Fort
+2
Ref
+0
Will
+5
Defense note 16 with inertial armor
Damage resistances psychic

Speed 9 m.
Senses darkvision 18 m., passive Perception 11
Skills Occult +4
Languages any two languages, telepathy 9 m.

Spellcasting. The warlock of the aberrant is an 8th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 12, +4 to hit with spell attacks). It has 12 mana, a mana limit of 2, regains all expended mana when it finishes a long rest and regains half its total mana when it finishes a short rest, and knows the following spells:

Cantrips (at will): distract, hammer, light step, message, mind thrust

1 mana: adrenaline rush, agonizing rebuke, alter self, call to mind, confusion, disguise, ego whip, enlarge/reduce, haze senses, inertial armor, meld mindcrystal, mind over body, mind spike, mind trap, moment of alacrity, psychic fortress, regenerate, sending, sense minds, skill empowerment, striding and springing, sudden shift, sustenance, thought shield, toppling punch, wandering mind

2 mana: amorphous form, co-opt concentration, dayvision, detect thoughts, freedom of movement, fusion, hold creature, metabolic adaptation, mind blast, mind control, modify memory, polymorph, psychic crush, psychic reformation, synaptic static, synesthete, telepathic bond

Actions

Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 1.5 m. or range 4.5/18 m. Hit: 4 (1d4 + 2) piercing damage.

Desert, Hill, Mountain, Underdark, Urbanvgtm