Kryx RPGThemesMonsters

Troglodyte

Medium humanoid (troglodyte)
Challenge
¼ (50 XP)

STR
2
DEX
0
CON
2
INT
−2
WIS
0
CHA
−2

13
2d8+4
11
Fort
+2
Ref
+1
Will
−1
Defense note natural armor

Speed 9 m.
Senses darkvision 18 m., passive Perception 10
Skills Stealth +2
Languages Troglodyte

Chameleon Skin. The troglodyte has advantage on Stealth checks made to hide.

Dashing Strike. If the troglodyte uses its action to Dash, it can use a bonus action to make one melee weapon attack or shove a creature.

Stench. Any creature other than a troglodyte that starts its turn within 1.5 meters of the troglodyte must succeed on a DC 12 Fortitude saving throw or be poisoned until the start of the creature’s next turn. On a successful saving throw, the creature is immune to the stench of all troglodytes for 1 hour.

Sunlight Sensitivity. While in sunlight, the troglodyte has disadvantage on attack rolls, as well as on Perception checks that rely on sight.

Actions

Multiattack. The troglodyte makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +4 to hit, reach 1.5 m. Hit: 4 (1d4 + 2) piercing damage.

Claw. Melee Weapon Attack: +4 to hit, reach 1.5 m. Hit: 4 (1d4 + 2) slashing damage.

Underdarkmm