Kryx RPGThemesMonsters

Tribal Warrior

Medium humanoid (any species)
Challenge
(25 XP)

STR
1
DEX
0
CON
1
INT
−1
WIS
0
CHA
−1

11
2d8+2
13
Fort
+1
Ref
+1
Will
−1
Defense note hide

Speed 9 m.
Languages any one language

Maneuvers. The tribal warrior uses maneuvers (maneuver save DC 11). It has 2 stamina dice which are d8s, a dice limit of 1, regains all expended stamina dice when it finishes a long rest and regains half its total stamina dice when it finishes a short rest, and knows the following maneuvers:

1 stamina die: spring attack, sprint

Pack Tactics. The warrior has advantage on an attack roll against a creature if at least one of the warrior’s allies is within 1.5 meters of the creature and the ally isn’t incapacitated.

Actions

Dagger. Melee or Ranged Weapon Attack: +3 to hit, reach 1.5 m. or range 4.5/18 m. Hit: 3 (1d4 + 1) piercing damage.

Spear. Melee or Ranged Weapon Attack: +3 to hit, reach 1.5 m. or range 4.5/18 m. Hit: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.

Arctic, Coastal, Forest, Grassland, Hill, Mountain, Swamp, Underdarksrd