The HungryMedium monstrosity
- 11 (7,200 XP)
Dashing Strike. If the the hungry uses its action to Dash, it can use a bonus action to make one melee weapon attack or shove a creature.
Life Hunger. If a creature the Hungry can see regains health, the Hungry gains two benefits until the end of its next turn: it has advantage on attack rolls, and its bite deals an extra 22 (4d10) necrotic damage on a hit.
Multiattack. The Hungry makes two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack: +8 to hit, reach 1.5 m. Hit: 8 (1d8 + 4) piercing damage plus 13 (3d8) necrotic damage.
Claws. Melee Weapon Attack: +8 to hit, reach 3 m. Hit: 18 (4d6 + 4) slashing damage. If the target is Medium or smaller, it is grappled (escape DC 16) and is restrained until the grapple ends. While grappling a creature, the Hungry can’t attack with its claws.