The HungryMedium monstrosity
Life Hunger. If a creature the Hungry can see regains health, the Hungry gains two benefits until the end of its next turn: it has advantage on attack rolls, and its bite deals an extra 22 (4d10) necrotic damage on a hit.
Bite (1/turn). Melee Weapon Attack: +8 to hit, reach 1 m. Hit: 8 (1d8 + 4) piercing damage plus 13 (3d8) necrotic damage.
Claws (1/turn). Melee Weapon Attack: +8 to hit, reach 2 m. Hit: 18 (4d6 + 4) slashing damage. If the target is Medium or smaller, it is grappled (escape DC 16) and is restrained until the grapple ends. While grappling a creature, the Hungry can’t attack with its claws.
No concoctions, maneuvers, or spells
All monsters in this system should have maneuvers or spells. You should add some maneuvers or spells to this monster. If you do so, please make a suggestion on github so I can finish adding maneuvers and spells to all monsters via https://github.com/mlenser/kryx-rpg-issues/issues/9