Kryx RPGThemesMonsters

Star Spawn Grue

Small aberration
Challenge
¼ (50 XP)

STR
−2
DEX
1
CON
0
INT
−1
WIS
0
CHA
−2

17
5d6
11
Fort
+0
Ref
−1
Will
+0
Damage immunities psychic

Speed 9 m.
Senses darkvision 18 m.
Languages Aklo

Aura of Madness. Creatures within 6 meters of the grue that aren’t aberrations have disadvantage on saving throws, as well as on attack rolls against creatures other than a star spawn grue.

Spellcasting. The star spawn grue is a 1st-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 9, +1 to hit with spell attacks). It has 2 mana, a mana limit of 1, regains all expended mana when it finishes a long rest and regains half its total mana when it finishes a short rest, and knows the following spells:

Cantrips (at will): mind thrust

1 mana: agonizing rebuke, disable, dissonant whispers

Actions

Confounding Bite. Melee Weapon Attack: +3 to hit, reach 1.5 m. Hit: 6 (2d4 + 1) piercing damage, and the target must succeed on a DC 10 Will saving throw or attack rolls against it have advantage until the start of the grue’s next turn.

Mountain, Swampmtof