Kryx RPGThemesMonsters

Spirit Naga

Large monstrosity
Challenge
8 (3,900 XP)

STR
4
DEX
3
CON
2
INT
3
WIS
2
CHA
3

75
10d10+20
15
Soak
1
Fort
+5
Ref
+6
Will
+5
Defense note natural armor
Damage immunities poison
Condition immunities charmed, poisoned

Speed 12 m.
Senses darkvision 18 m.
Languages Abyssal, Common

Rejuvenation. If it dies, the naga returns to life in 1d6 days and regains all its health. Only a wish spell can prevent this trait from functioning.

Spellcasting. The spirit naga is a 10th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). It has 15 mana, a mana limit of 3, regains all expended mana when it finishes a long rest and regains half its total mana (rounded up) when it finishes a short rest, and knows the following spells:

Cantrips (at will): frostbite, icicle, minor illusion

1 mana: blight, charm creature, detect magic, lightning bolt, sleep, teleport

2 mana: detect thoughts, hold creature, mind control, water breathing

Actions

Bite. Melee Weapon Attack: +7 to hit, reach 3 m., one creature. Hit: 7 (1d6 + 4) piercing damage, and the target must make a DC 13 Fortitude saving throw, taking 31 (7d8) poison damage on a failed save, or half as much damage on a successful one.

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