Kryx RPGThemesMonsters

Spell-eating Ooze

Medium ooze
Challenge
2 (450 XP)

STR
2
DEX
−2
CON
3
INT
2
WIS
−2
CHA
−5

37
5d8+15
12
Soak
1
Fort
+3
Ref
+0
Will
+0
Defense note natural armor
Condition immunities blinded, charmed, deafened, exhausted, frightened, prone

Speed 6 m., climb 6 m.
Senses blindsight 18 m. (blind beyond this radius)

Amorphous. The ooze can move through a space as narrow as 2.5 centimeters wide without squeezing.

Magic Resistance. The ooze has advantage on saving throws against spells and other magical effects.

Spellcasting. The spell-eating ooze is a 3rd-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 12, +4 to hit with spell attacks). It has 2 mana, a mana limit of 1, regains all expended mana when it finishes a long rest and regains half its total mana when it finishes a short rest, and knows the following spells:

Cantrips (at will): minor spell resistance

1 mana: deflect spell, detect magic, mana burn, purge

Spider Climb. The ooze can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

Pseudopod. Melee Weapon Attack: +4 to hit, reach 1.5 m. Hit: 5 (1d6 + 2) bludgeoning damage plus 7 (2d6) acid damage. The creature must make a DC 12 Will saving throw. On a failed save, if the creature has mana or psi, it loses 1 mana or psi (its choice), takes 2d6 force damage, and has disadvantage on saving throws to maintain concentration on a spell until the start of its next turn.

Reactions

Split. When an ooze that is Medium or larger is subjected to lightning or slashing damage, it splits into two new oozes if it has at least 10 health. Each new ooze has health equal to half the original ooze’s, rounded down. New oozes are one size smaller than the original ooze.

Underdarkhomebrew