Kryx RPGThemesMonsters

Shadow

Medium undead
Challenge
½ (100 XP)

STR
−2
DEX
2
CON
1
INT
−2
WIS
0
CHA
−1

16
3d8+3
12
Fort
+1
Ref
+0
Will
−1
Damage vulnerabilities radiant
Damage resistances acid, cold, concussion, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks
Damage immunities necrotic, poison
Condition immunities burning, exhausted, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained

Speed 12 m.
Senses darkvision 18 m., passive Perception 10
Skills Stealth +4

Amorphous. The shadow can move through a space as narrow as 2.5 centimeters wide without squeezing.

Shadow Stealth. While in dim light or darkness, the shadow can take the Hide action as a bonus action. Its stealth bonus is also improved to +6.

Sunlight Weakness. While in sunlight, the shadow has disadvantage on attack rolls, ability checks, and saving throws.

Actions

Strength Drain. Melee Weapon Attack: +4 to hit, reach 1.5 m., one creature. Hit: 9 (2d6 + 2) necrotic damage, and the target’s Strength is reduced by 1. The target dies if this reduces its Strength below −5. Otherwise, the reduction lasts until the target finishes a short or long rest.

If a non-evil humanoid dies from this attack, a new shadow rises from the corpse 1d4 hours later.

Underdark, Urbansrd