Kryx RPGThemesMonsters

Shadow Mastiff

Medium monstrosity
Challenge
2 (450 XP)

STR
3
DEX
2
CON
1
INT
−3
WIS
1
CHA
−3

33
6d8+6
12
Fort
+1
Ref
+2
Will
−1
Damage resistances bludgeoning, piercing, and slashing from nonmagical attacks while in dim light or darkness

Speed 12 m.
Senses darkvision 18 m., passive Perception 13
Skills Perception +3, Stealth +5

Ethereal Awareness. The shadow mastiff can see ethereal creatures and objects.

Keen Hearing and Smell. The shadow mastiff has advantage on Perception checks that rely on hearing or smell.

Shadow Blend. While in dim light or darkness, the shadow mastiff can use a bonus action to become invisible, along with anything it is wearing or carrying. The invisibility lasts until the shadow mastiff uses a bonus action to end it or until the shadow mastiff attacks, is in bright light, or is incapacitated.

Sunlight Weakness. While in bright light created by sunlight, the shadow mastiff has disadvantage on attack rolls, ability checks, and saving throws.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 1.5 m. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Reflex saving throw or be knocked prone.

Forest, Hill, Swampvgtm