Kryx RPGThemesMonsters

Rot Troll

Large giant
Challenge
9 (5,000 XP)

STR
4
DEX
1
CON
6
INT
−3
WIS
−1
CHA
−3

138
12d10+72
16
Soak
2
Fort
+6
Ref
+2
Will
−2
Defense note natural armor
Damage immunities necrotic

Speed 9 m.
Senses darkvision 18 m., passive Perception 13
Skills Perception +3
Languages Jotun

Maneuvers. The rot troll uses maneuvers (maneuver save DC 16). It has 25 stamina dice which are d8s, a dice limit of 3, regains all expended stamina dice when it finishes a long rest and regains half its total stamina dice (rounded up) when it finishes a short rest, and knows the following maneuvers:

1 stamina die: flesh ripper, grapple, spring attack

2 stamina dice: tear tendon

Rancid Degeneration. At the end of each of the troll’s turns, each creature within 1.5 meters of it takes 11 (2d10) necrotic damage, unless the troll has taken acid or fire damage since the end of its last turn.

Actions

Multiattack. The troll makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +8 to hit, reach 1.5 m. Hit: 7 (1d6 + 4) piercing damage plus 16 (3d10) necrotic damage.

Claws. Melee Weapon Attack: +8 to hit, reach 1.5 m. Hit: 11 (2d6 + 4) slashing damage plus 5 (1d10) necrotic damage.

Desert, Forest, Swamp, Underdarkmtof