- 11 (7,200 XP)
Dashing Strike. If the roc uses its action to Dash, it can use a bonus action to make one melee weapon attack or shove a creature.
Keen Sight. The roc has advantage on Perception checks that rely on sight.
Multiattack. The roc makes two attacks: one with its beak and one with its talons.
Beak. Melee Weapon Attack: +13 to hit, reach 3 m. Hit: 27 (4d8 + 9) piercing damage.
Talons. Melee Weapon Attack: +13 to hit, reach 1.5 m. Hit: 23 (4d6 + 9) slashing damage, and the target is grappled (escape DC 19). Until this grapple ends, the target is restrained, and the roc can’t use its talons on another target.