Kryx RPGThemesMonsters

Quipper

Tiny beast
Challenge
0 (10 XP)

STR
−4
DEX
3
CON
−1
INT
−5
WIS
−2
CHA
−4

1
1d4−1
13
Fort
−1
Ref
−1
Will
−3

Speed 0 m., swim 12 m.
Senses darkvision 18 m.

Maneuvers. The quipper uses maneuvers (maneuver save DC 12). It has 2 stamina dice which are d8s, a dice limit of 1, regains all expended stamina dice when it finishes a long rest and regains half its total stamina dice when it finishes a short rest, and knows the following maneuvers:

1 stamina die: blood in the water, flesh ripper, spring attack

Water Breathing. The quipper can breathe only underwater.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 1.5 m. Hit: 1 piercing damage.

Underwatersrd