Kryx RPGThemesMonsters

Panther

Medium beast
Challenge
¼ (50 XP)

STR
2
DEX
2
CON
0
INT
−4
WIS
2
CHA
−2

13
3d8
12
Fort
+0
Ref
+2
Will
+0

Speed 15 m., climb 12 m.
Senses passive Perception 14
Skills Perception +4, Stealth +5

Keen Smell. The panther has advantage on Perception checks that rely on smell.

Maneuvers. The panther uses maneuvers (maneuver save DC 12). It has 2 stamina dice which are d8s, a dice limit of 1, regains all expended stamina dice when it finishes a long rest and regains half its total stamina dice when it finishes a short rest, and knows the following maneuvers:

1 stamina die: ambush, flesh ripper, pounce, spring attack

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 1.5 m. Hit: 5 (1d6 + 2) piercing damage.

Claw. Melee Weapon Attack: +4 to hit, reach 1.5 m. Hit: 4 (1d4 + 2) slashing damage.

Forest, Grassland, Hillsrd