- 0 (10 XP)
Keen Hearing and Sight. The owl has advantage on Perception checks that rely on hearing or sight.
Maneuvers. The owl uses maneuvers (maneuver save DC 10). It has 2 stamina dice which are d8s, a dice limit of 1, regains all expended stamina dice when it finishes a long rest and regains half its total stamina dice when it finishes a short rest, and knows the following maneuvers:
Talons. Melee Weapon Attack: +3 to hit, reach 1.5 m. Hit: 1 slashing damage.