Kryx RPGThemesMonsters

Noble

Medium humanoid (any species)
Challenge
(25 XP)

STR
0
DEX
1
CON
0
INT
1
WIS
2
CHA
3

9
2d8
15
Fort
+0
Ref
+0
Will
+2
Defense note chain hauberk

Speed 9 m.
Senses passive Perception 12
Skills Deception +5, Insight +4, Persuasion +5
Languages any two languages

Maneuvers. The noble uses maneuvers (maneuver save DC 11). It has 2 stamina dice which are d8s, a dice limit of 1, regains all expended stamina dice when it finishes a long rest and regains half its total stamina dice when it finishes a short rest, and knows the following maneuvers:

1 stamina die: coordinated movement, parry, spring attack

Actions

Rapier. Melee Weapon Attack: +3 to hit, reach 1.5 m. Hit: 5 (1d8 + 1) piercing damage.

Dagger. Melee or Ranged Weapon Attack: +3 to hit, reach 1.5 m. or range 4.5/18 m. Hit: 3 (1d4 + 1) piercing damage.

Urbansrd