- 3 (700 XP)
Confer Fire Resistance. The nightmare can grant resistance to fire damage to anyone riding it.
Illumination. The nightmare sheds bright light in a 3-meters radius and dim light for an additional 3 meters.
Hooves. Melee Weapon Attack: +6 to hit, reach 1.5 m. Hit: 13 (2d8 + 4) bludgeoning damage plus 7 (2d6) fire damage.
Ethereal Stride. The nightmare and up to three willing creatures within 1.5 meters of it magically enter the Ethereal Plane from the Material Plane, or vice versa.