Kryx RPGThemesMonsters

Nightmare

Large fiend
Challenge
3 (700 XP)

STR
4
DEX
2
CON
3
INT
0
WIS
1
CHA
2

68
8d10+24
13
Fort
+3
Ref
+3
Will
+2
Defense note natural armor
Damage immunities fire

Speed 18 m., fly 25 m.
Languages understands Abyssal, Common, and Infernal but can’t speak

Confer Fire Resistance. The nightmare can grant resistance to fire damage to anyone riding it.

Illumination. The nightmare sheds bright light in a 3-meters radius and dim light for an additional 3 meters.

Actions

Hooves. Melee Weapon Attack: +6 to hit, reach 1.5 m. Hit: 13 (2d8 + 4) bludgeoning damage plus 7 (2d6) fire damage.

Ethereal Stride. The nightmare and up to three willing creatures within 1.5 meters of it magically enter the Ethereal Plane from the Material Plane, or vice versa.