Kryx RPGThemesMonsters

Mind Flayer Psion

Medium aberration
Challenge
8 (3,900 XP)

STR
0
DEX
1
CON
1
INT
4
WIS
3
CHA
3

71
13d8+13
15
Fort
+1
Ref
+0
Will
+7
Defense note chain hauberk

Speed 9 m.
Senses darkvision 35 m., passive Perception 16
Skills Deception +6, Insight +6, Perception +6, Persuasion +6, Psionics +8, Stealth +4
Languages Aklo, Undercommon, telepathy 35 m.

Magic Resistance. The mind flayer has advantage on saving throws against spells and other magical effects.

Spellcasting. The mind flayer psion is a 10th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 15, +7 to hit with spell attacks). It has 15 mana, a mana limit of 3, regains all expended mana when it finishes a long rest and regains half its total mana (rounded up) when it finishes a short rest, and knows the following spells:

At will: detect thoughts, levitate

Cantrips (at will): blind spot, charm, distract, empathy, lullaby, message, mind thrust

1 mana: agonizing rebuke, beguile, call to mind, charm creature, charming presence, command, compelled duel, confusion, cutting words, disable, disguise, ego whip, friends, haze senses, hideous laughter, hypnotize, instinctive charm, invisibility, meld mindcrystal, mind over body, mind spike, mind trap, psychic fortress, sending, sense minds, sleep, thought shield, wandering mind

2 mana: aphasia, blur, calm emotions, catnap, co-opt concentration, compulsion, damning secret, douse the flames of war, enthrall, hold creature, irresistible dance, mind blast, mind control, modify memory, personality parasite, psychic crush, psychic reformation, suggestion, synaptic static, telepathic bond

3 mana: create thrall, glibness, power word stun, schism, solicit mindcrystal, symbol of insanity, symbol of sleep

1/day: plane shift (self only)

Actions

Tentacles. Melee Weapon Attack: +7 to hit, reach 1.5 m., one creature. Hit: 15 (2d10 + 4) psychic damage. If the target is Medium or smaller, it is grappled (escape DC 15) and must succeed on a DC 15 Will saving throw or be stunned until this grapple ends.

Extract Brain. Melee Weapon Attack: +7 to hit, reach 1.5 m., one incapacitated humanoid grappled by the mind flayer. Hit: The target takes 55 (10d10) piercing damage. If this damage reduces the target to 0 health, the mind flayer kills the target by extracting and devouring its brain.

Mind Blast (Recharge 5–6). The mind flayer magically emits psychic energy in a 18-meters cone. Each creature in that area must succeed on a DC 15 Will saving throw or take 22 (4d8 + 4) psychic damage and be stunned for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Underdarkvgtm