Kryx RPGThemesMonsters

Maurezhi

Medium fiend (demon)
Challenge
7 (2,900 XP)

STR
2
DEX
3
CON
1
INT
0
WIS
1
CHA
2

88
16d8+16
15
Soak
1
Fort
+1
Ref
+2
Will
+1
Defense note natural armor
Damage resistances cold, fire, lightning, necrotic; bludgeoning, piercing, and slashing from nonmagical attacks
Damage immunities poison
Condition immunities charmed, exhausted, poisoned

Speed 9 m.
Senses darkvision 35 m., passive Perception 11
Skills Deception +5
Languages Abyssal, Elvish, telepathy 35 m.

Assume Form. The maurezhi can assume the appearance of any Medium humanoid it has eaten. It remains in this form for 1d6 days, during which time the form gradually decays until, when the effect ends, the form sloughs from the demon’s body.

Dashing Strike. If the maurezhi uses its action to Dash, it can use a bonus action to make one melee weapon attack or shove a creature.

Magic Resistance. The maurezhi has advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The maurezhi makes two attacks: one with its bite and one with its claws.

Bite. Melee Weapon Attack: +6 to hit, reach 1.5 m. Hit: 14 (2d10 + 3) piercing damage. If the target is a humanoid, its Charisma is reduced by 1. This reduction lasts until the target finishes a short or long rest. The target dies if this reduces its Charisma below −5. It rises 24 hours later as a ghoul, unless it has been revived or its corpse has been destroyed.

Claws. Melee Weapon Attack: +6 to hit, reach 1.5 m. Hit: 12 (2d8 + 3) slashing damage. If the target is a creature other than an undead, it must succeed on a DC 12 Fortitude saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Raise Ghoul (Recharge 5–6). The maurezhi targets one dead ghoul or ghast it can see within 9 meters of it. The target is revived with all its health.

Swamp, Urbanmtof