Kryx RPGThemesMonsters

Mammoth

Huge beast
Challenge
6 (2,300 XP)

STR
7
DEX
−1
CON
5
INT
−4
WIS
0
CHA
−2

126
11d12+55
13
Soak
1
Fort
+5
Ref
+3
Will
−1
Defense note natural armor

Speed 12 m.

Maneuvers. The mammoth uses maneuvers (maneuver save DC 18). It has 18 stamina dice which are d8s, a dice limit of 2, regains all expended stamina dice when it finishes a long rest and regains half its total stamina dice when it finishes a short rest, and knows the following maneuvers:

1 stamina die: spring attack, swipe (Gore), trampling charge

2 stamina dice: fling (Gore)

Actions

Gore. Melee Weapon Attack: +10 to hit, reach 3 m. Hit: 25 (4d8 + 7) piercing damage.

Stomp. Melee Weapon Attack: +10 to hit, reach 1.5 m., one prone creature. Hit: 29 (4d10 + 7) bludgeoning damage.

Arcticsrd