Kryx RPGThemesMonsters
Mammoth

Mammoth

Huge beast
Challenge
6

STR
7
DEX
−1
CON
5
INT
−4
WIS
0
CHA
−2

126
11d12+55
15
Soak
1
Fort
+6
Ref
+4
Will
+0
Defense note natural armor

Speed 8 m.
Skills Brawn +10 (21), Insight +0 (11), Perception +0 (11)

Actions (2)

Gore (1/turn). Melee Weapon Attack: +10 to hit, reach 2 m. Hit: 20 (3d8 + 7) piercing damage.

Stomp (1/turn). Melee Weapon Attack: +10 to hit, reach 1 m., one prone creature. Hit: 23 (3d10 + 7) bludgeoning damage.

Arcticsrd

Maneuvers

As an action you can attempt to grab and throw a creature that is your size or smaller with a natural weapon such as a tentacle. The creature must succeed on a Reflex saving throw or you throw it up to 2 meters away from you where it falls prone and takes bludgeoning damage equal to the stamina die.

Enhance

You can increase the damage, target a creature of a larger size, and throw the creature an additional 2 meters for each additional stamina die expended.

As an action, you can use the Dash action. If you move at least 4 meters straight toward a creature, you can make a melee weapon attack against it. Add the stamina die to the attack’s damage (add half if you miss by 4 or less).

Enhance

You can increase the damage for each additional stamina die expended.

As an action, you can make a weapon attack with a melee weapon with a natural weapon that deals slashing damage and then swipe through the target. Each creature within 1 meter of the target and within your weapon’s reach must succeed on a Reflex saving throw, taking slashing damage equal to the stamina die on a failed save, or half as much damage on a successful one.

Enhance

You can increase the damage for each additional stamina die expended.

As an action, you can use the Dash action. If you use a Brawn check to Overrun a creature during this movement, the creature takes bludgeoning damage equal to the stamina die and is knocked prone.

Enhance

You can increase the damage for each additional stamina die expended and if you fail to Overrun by 4 or less, the creature takes half as much bludgeoning damage, but isn’t knocked prone.