Male SteederMedium monstrosity
- ¼ (50 XP)
Extraordinary Leap. The distance of the steeder’s long jumps is tripled; every foot of its walking speed that it spends on the jump allows it to jump 90 centimeters.
Spider Climb. The steeder can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Bite. Melee Weapon Attack: +4 to hit, reach 1.5 m. Hit: 6 (1d8 + 2) piercing damage plus 4 (1d8) poison damage.
Sticky Leg. Melee Weapon Attack: +4 to hit, reach 1.5 m., one Small or Tiny creature. Hit: The target is stuck to the steeder’s leg and is grappled until it escapes (escape DC 12). The steeder can have only one creature grappled at a time.