Kryx RPGThemesMonsters

Mage

Medium humanoid (any species)
Challenge
6 (2,300 XP)

STR
−1
DEX
2
CON
0
INT
3
WIS
1
CHA
0

40
9d8
12
Fort
+0
Ref
+0
Will
+5
Defense note 15 with mage armor

Speed 9 m.
Senses passive Perception 11
Skills Arcana +6
Languages any four languages

Spellcasting. The mage is a 9th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The mage has 12 mana, a mana limit of 2, regains its mana when it finishes a short or long rest, and knows the following spells:

Cantrips (at will): light, minor telekinesis, prestidigitation, produce flame

1 mana: cone of cold, detect magic, force shield, invisibility, levitate, mage armor, magic missiles, teleport

2 mana: counterspell, fireball, ice storm, suggestion

Actions

Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 1.5 m. or range 4.5/18 m. Hit: 4 (1d4 + 2) piercing damage.

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