Lizard

Tiny animal
Challenge

STR
−4
DEX
0
CON
0
INT
−5
WIS
−1
CHA
−4

2
1d4
12
Fort
+1
Ref
−1
Will
−3

Speed 4 m., climb 4 m.
Skills
Senses darkvision 5 m.

Maneuvers. The lizard uses maneuvers (maneuver save Difficulty 9). It has 1 stamina die which is a d8 and regains its stamina die when it finishes a short or long rest. It knows the following maneuvers:

1 stamina die: spring attack, tear flesh

Actions (1)

Bite. Melee Weapon Attack: −4 to hit. Hit: 1 piercing damage.

Coastal, Forest, Swamp, Underdarksrd

Maneuvers

As an action, you can use the Dash action. If you move at least 3 meters straight toward a creature, you can make a melee weapon attack against it.

On a hit, add the stamina die to the attack’s damage.

On a critical hit, add twice as much damage.

On a miss by 4 or less, add half as much damage.

Enhance

You can increase the damage for each additional stamina die expended.

As an action, make a melee weapon attack with a natural weapon that deals piercing or slashing damage to cause jagged wounds that bleed.

On a hit, add the stamina die to the attack’s damage and the creature is bleeding 1.

On a critical hit, add twice as much damage.

On a miss by 4 or less, add half as much damage.

Enhance

You can increase the damage and bleeding level by 1 for each additional stamina die expended.