- 4 (1,100 XP)
Dashing Strike. If the lamia uses its action to Dash, it can use a bonus action to make one melee weapon attack or shove a creature.
Multiattack. The lamia makes two attacks: one with its claws and one with its dagger or Intoxicating Touch.
Claws. Melee Weapon Attack: +5 to hit, reach 1.5 m. Hit: 14 (2d10 + 3) slashing damage.
Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 1.5 m. or range 4.5/18 m. Hit: 8 (2d4 + 3) piercing damage.
Intoxicating Touch. Melee Spell Attack: +5 to hit, reach 1.5 m., one creature. Hit: The target is magically cursed for 1 hour. Until the curse ends, the target has disadvantage on Will saving throws and all ability checks.