Kryx RPGThemesMonsters

Killer Whale

Huge beast
Challenge
3 (700 XP)

STR
4
DEX
0
CON
1
INT
−4
WIS
1
CHA
−2

90
12d12+12
12
Soak
1
Fort
+1
Ref
+2
Will
−1
Defense note natural armor

Speed 0 m., swim 18 m.
Senses blindsight 35 m., passive Perception 13
Skills Perception +3

Echolocation. The whale can’t use its blindsight while deafened.

Hold Breath. The whale can hold its breath for 30 minutes

Keen Hearing. The whale has advantage on Perception checks that rely on hearing.

Maneuvers. The killer whale uses maneuvers (maneuver save DC 14). It has 9 stamina dice which are d8s, a dice limit of 1, regains all expended stamina dice when it finishes a long rest and regains half its total stamina dice (rounded up) when it finishes a short rest, and knows the following maneuvers:

1 stamina die: charge, fearsome beast, spring attack, sprint

Actions

Bite. Melee Weapon Attack: +6 to hit, reach 1.5 m. Hit: 21 (5d6 + 4) piercing damage.

Underwatersrd