Killer WhaleHuge beast
- 3 (700 XP)
Echolocation. The whale can’t use its blindsight while deafened.
Hold Breath. The whale can hold its breath for 30 minutes
Keen Hearing. The whale has advantage on Perception checks that rely on hearing.
Maneuvers. The killer whale uses maneuvers (maneuver save DC 14). It has 9 stamina dice which are d8s, a dice limit of 1, regains all expended stamina dice when it finishes a long rest and regains half its total stamina dice (rounded up) when it finishes a short rest, and knows the following maneuvers:
Bite. Melee Weapon Attack: +6 to hit, reach 1.5 m. Hit: 21 (5d6 + 4) piercing damage.