Kryx RPGThemesMonsters

Invisible Stalker

Medium elemental
Challenge
6 (2,300 XP)

STR
3
DEX
4
CON
2
INT
0
WIS
2
CHA
0

104
16d8+32
14
Fort
+2
Ref
+3
Will
+1
Damage resistances bludgeoning, piercing, and slashing from nonmagical attacks
Damage immunities poison
Condition immunities exhausted, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious

Speed 15 m., fly 15 m. (hover)
Senses darkvision 18 m., passive Perception 16
Skills Perception +6, Stealth +8
Languages Auran, understands Common but doesn’t speak it

Faultless Tracker. The stalker is given a quarry by its summoner. The stalker knows the direction and distance to its quarry as long as the two of them are on the same plane of existence. The stalker also knows the location of its summoner.

Invisibility. The stalker is invisible.

Maneuvers. The invisible stalker uses maneuvers (maneuver save DC 15). It has 18 stamina dice which are d8s, a dice limit of 2, regains all expended stamina dice when it finishes a long rest and regains half its total stamina dice when it finishes a short rest, and knows the following maneuvers:

1 stamina die: ambush, cripple, disorient, distract, gag, spring attack

Actions

Multiattack. The stalker makes two slam attacks.

Slam. Melee Weapon Attack: +6 to hit, reach 1.5 m. Hit: 10 (2d6 + 3) bludgeoning damage.

Urbansrd