- 0 (10 XP)
Maneuvers. The hyena uses maneuvers (maneuver save DC 10). It has 2 stamina dice which are d8s, a dice limit of 1, regains all expended stamina dice when it finishes a long rest and regains half its total stamina dice when it finishes a short rest, and knows the following maneuvers:
Pack Tactics. The hyena has advantage on an attack roll against a creature if at least one of the hyena’s allies is within 1.5 meters of the creature and the ally isn’t incapacitated.
Bite. Weapon Attack: +2 to hit, reach 1.5 m. Hit: 3 (1d6) piercing damage.