Huge Acid ElementalHuge elemental
- 9 (5,000 XP)
Acid Form. The elemental can move through a space as narrow as 2.5 centimeters wide without squeezing. A creature that touches the elemental or hits it with a melee attack while within 1.5 meters of it takes 6 (1d12) acid damage. In addition, the elemental can enter a hostile creature’s space and stop there. Whenever a creature starts its turn in the same space as the elemental, that creature takes 6 (1d12) acid damage and starts chemically burning; until someone takes an action to stop the burning, the creature takes 6 (1d12) acid damage at the start of each of its turns.
Maneuvers. The huge acid elemental uses maneuvers (maneuver save DC 18). It has 12 stamina dice which are d8s, a dice limit of 3, regains all expended stamina dice when it finishes a long rest and regains half its total stamina dice when it finishes a short rest, and knows the following maneuvers:
2 stamina dice: blind
Spellcasting. The huge acid elemental is a 11th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks). It has 4 mana, a mana limit of 2, regains all expended mana when it finishes a long rest and regains half its total mana when it finishes a short rest, and knows the following spells:
Cantrips (at will): corrode
Multiattack. The elemental makes two acidic touch attacks.
Acidic Touch. Melee Weapon Attack: +10 to hit, reach 3 m. Hit: 19 (3d8 + 6) acid damage. If the target is a creature it starts chemically burning. Until a creature takes an action to stop the burning, the target takes 6 (1d12) acid damage at the start of each of its turns.