Hobgoblin Iron ShadowMedium humanoid (goblinoid)
- 2 (450 XP)
Maneuvers. The hobgoblin iron shadow uses maneuvers (maneuver save DC 13). It has 3 stamina dice which are d8s, a dice limit of 1, regains all expended stamina dice when it finishes a long rest and regains half its total stamina dice (rounded up) when it finishes a short rest, and knows the following maneuvers:
Spellcasting. The hobgoblin iron shadow is a 3rd-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 12, +4 to hit with spell attacks). It has 1 mana, a mana limit of 1, regains all expended mana when it finishes a long rest and regains half its total mana (rounded up) when it finishes a short rest, and knows the following spells:
Unarmored Defense. While the hobgoblin is wearing no armor and wielding no shield, its Defense includes its Wisdom.
Multiattack. The hobgoblin makes four attacks, each of which can be an unarmed strike or a dart attack.
Unarmed Strike. Melee Weapon Attack: +5 to hit, reach 1.5 m. Hit: 5 (1d4 + 3) bludgeoning damage.
Dart. Ranged Weapon Attack: +5 to hit, range 4.5/18 m. Hit: 5 (1d4 + 3) piercing damage.