- 1 (200 XP)
Dashing Strike. If the hippogriff uses its action to Dash, it can use a bonus action to make one melee weapon attack or shove a creature.
Keen Sight. The hippogriff has advantage on Perception checks that rely on sight.
Multiattack. The hippogriff makes two attacks: one with its beak and one with its claws.
Beak. Melee Weapon Attack: +5 to hit, reach 1.5 m. Hit: 8 (1d10 + 3) piercing damage.
Claws. Melee Weapon Attack: +5 to hit, reach 1.5 m. Hit: 10 (2d6 + 3) slashing damage.