Kryx RPGThemesMonsters

Gnoll Witherling

Medium undead
Challenge
¼ (50 XP)

STR
2
DEX
−1
CON
1
INT
−3
WIS
−3
CHA
−3

11
2d8+2
12
Soak
1
Fort
+1
Ref
+0
Will
−3
Defense note natural armor
Damage immunities poison
Condition immunities exhausted, poisoned

Speed 9 m.
Senses darkvision 18 m.
Languages understands Gnoll but can’t speak

Maneuvers. The gnoll witherling uses maneuvers (maneuver save DC 12). It has 2 stamina dice which are d8s, a dice limit of 1, regains all expended stamina dice when it finishes a long rest and regains half its total stamina dice when it finishes a short rest, and knows the following maneuvers:

1 stamina die: rampage, spring attack

Actions

Multiattack. The witherling makes two attacks: one with its bite and one with its club, or two with its club.

Bite. Melee Weapon Attack: +4 to hit, reach 1.5 m. Hit: 4 (1d4 + 2) piercing damage.

Club. Melee Weapon Attack: +4 to hit, reach 1.5 m. Hit: 4 (1d4 + 2) bludgeoning damage.

Reactions

Vengeful Strike. In response to a gnoll being reduced to 0 health within 9 meters of the witherling, the witherling makes a melee attack.

Arctic, Forest, Grassland, Hillvgtm