Gnoll WitherlingMedium undead
- ¼ (50 XP)
Maneuvers. The gnoll witherling uses maneuvers (maneuver save DC 12). It has 2 stamina dice which are d8s, a dice limit of 1, regains all expended stamina dice when it finishes a long rest and regains half its total stamina dice when it finishes a short rest, and knows the following maneuvers:
Multiattack. The witherling makes two attacks: one with its bite and one with its club, or two with its club.
Bite. Melee Weapon Attack: +4 to hit, reach 1.5 m. Hit: 4 (1d4 + 2) piercing damage.
Club. Melee Weapon Attack: +4 to hit, reach 1.5 m. Hit: 4 (1d4 + 2) bludgeoning damage.
Vengeful Strike. In response to a gnoll being reduced to 0 health within 9 meters of the witherling, the witherling makes a melee attack.