Kryx RPGThemesMonsters

Gnoll Hunter

Medium humanoid (gnoll)
Challenge
½ (100 XP)

STR
2
DEX
2
CON
1
INT
−1
WIS
1
CHA
−1

22
4d8+4
14
Fort
+1
Ref
+2
Will
+0
Defense note leather

Speed 9 m.
Senses darkvision 18 m., passive Perception 13
Skills Perception +3, Stealth +4
Languages Gnoll

Maneuvers. The gnoll hunter uses maneuvers (maneuver save DC 12). It has 2 stamina dice which are d8s, a dice limit of 1, regains all expended stamina dice when it finishes a long rest and regains half its total stamina dice when it finishes a short rest, and knows the following maneuvers:

1 stamina die: rampage, spring attack

Actions

Multiattack. The gnoll makes two melee attacks with its longspear or two ranged attacks with its longbow.

Bite. Melee Weapon Attack: +4 to hit, reach 1.5 m. Hit: 4 (1d4 + 2) piercing damage.

Longspear. Melee or Ranged Weapon Attack: +4 to hit, reach 1.5 m. or range 9/35 m. Hit: 6 (1d8 + 2) piercing damage, or 7 (1d10 + 2) piercing damage if used with two hands to make a melee attack.

Longbow. Ranged Weapon Attack: +4 to hit, range 35/185 m. Hit: 6 (1d8 + 2) piercing damage, and the target’s speed is reduced by 3 meters until the end of its next turn.

Arctic, Forest, Grassland, Hillvgtm