Kryx RPGThemesMonsters

Giant Sea Horse

Large beast
Challenge
½ (100 XP)

STR
1
DEX
2
CON
0
INT
−4
WIS
1
CHA
−3

16
3d10
13
Fort
+0
Ref
+1
Will
−1
Defense note natural armor

Speed 0 m., swim 12 m.

Maneuvers. The giant sea horse uses maneuvers (maneuver save DC 12). It has 2 stamina dice which are d8s, a dice limit of 1, regains all expended stamina dice when it finishes a long rest and regains half its total stamina dice when it finishes a short rest, and knows the following maneuvers:

1 stamina die: charge, spring attack

Water Breathing. The sea horse can breathe only underwater.

Actions

Ram. Melee Weapon Attack: +3 to hit, reach 1.5 m. Hit: 4 (1d6 + 1) bludgeoning damage.

Underwatersrd