Kryx RPGThemesMonsters

Giant Goat

Large beast
Challenge
½ (100 XP)

STR
3
DEX
0
CON
1
INT
−4
WIS
1
CHA
−2

19
3d10+3
11
Fort
+1
Ref
+2
Will
−1
Defense note natural armor

Speed 12 m.

Maneuvers. The giant goat uses maneuvers (maneuver save DC 13). It has 2 stamina dice which are d8s, a dice limit of 1, regains all expended stamina dice when it finishes a long rest and regains half its total stamina dice when it finishes a short rest, and knows the following maneuvers:

1 stamina die: charge, spring attack, sturdy stance

Sure-Footed. The goat has advantage on Strength and Reflex saving throws made against effects that would knock it prone.

Actions

Ram. Melee Weapon Attack: +5 to hit, reach 1.5 m. Hit: 8 (2d4 + 3) bludgeoning damage.

Grassland, Hill, Mountainsrd