Giant CrocodileHuge beast
- 5 (1,800 XP)
Hold Breath. The crocodile can hold its breath for 30 minutes.
Maneuvers. The giant crocodile uses maneuvers (maneuver save DC 16). It has 14 stamina dice which are d8s, a dice limit of 2, regains all expended stamina dice when it finishes a long rest and regains half its total stamina dice when it finishes a short rest, and knows the following maneuvers:
At will: grapple (Bite only)
Multiattack. The crocodile makes two attacks: one with its bite and one with its tail.
Bite. Melee Weapon Attack: +8 to hit, reach 1.5 m. Hit: 21 (3d10 + 5) piercing damage. If the crocodile uses the grapple maneuver, the target is restrained until the grapple ends, and the crocodile can’t bite another target.
Tail. Melee Weapon Attack: +8 to hit, reach 3 m., one target not grappled by the crocodile. Hit: 14 (2d8 + 5) bludgeoning damage.